I’m going to come clean. While I don’t exactly write fanfiction, I have admitted I share stories online. What I do is write a story I illustrate with The Sims 3.
I’ve mentioned it, but kept quiet about it mostly because it doesn’t seem like the sort of thing that is done. I’m planning on releasing a book about a story I’ve released for free and plan on continuing releasing for free, but I always figured that I would come clean on both ends. So why not now?
This was prompted by This post by Cooper West titled “Everything I know about marketing I learned from Fandom.” And it was also inspired by my friend Karyn Gerrard who came clean about her writing process using Sims 2 for her upcoming book Timeless Heart.
What I have learned over the course of two years of regular updates.
- Consistency, consistency, consistency! I update once a week, no matter if I think it’s good or bad. And you know what, even if I hate it, people like it.
- Just write. I used to wait for inspiration to hit me, but now I have a bag full of tricks. The main one is just sitting down to write, even if I am just going to write about what I want to write that day. And my writing is better for it.
- You really can’t tell what people will like. You also can’t tell what people will draw out of a piece until it’s written. Though with all the sharing online I’ve done, I do think I’ve got a better grasp on the details people do notice which helps me as a storyteller overall.
- Stay positive. This is just something I’ve learned from working with stories online over more than three years. It’s very simple. A smile and a laugh are like honey and always draw more people to you than worrying about how many comments you are or aren’t getting on your story.
- Be supportive. I regularly comment on stories I enjoy so that they know it. I may fall behind, but I always come back and leave a comment. It’s the same with blogs now on this end of the spectrum, and it’s really becoming the same with Twitter.
- Patience. It took a long time for me to get readers. I started out with two who came over from another blog actually revolving around game play. Both are still very good friends of mine who seem to believe in me even if I don’t always.
- The most important marketing tool is word of mouth. This is a combination of all the prior lessons. First off, it took patience as word got out. And word got out because I was supportive and positive. People were willing to recommend my stories or would mention my stories on their own blogs which helped me find readers and friends. Plus, because I update consistently, people know they can count on me to not disappear without warning.
There are also plenty of things I’ve learned about myself while doing this. See my strengths and weaknesses. But the most important thing I’ve learned is that a story doesn’t live until it’s in the hand of someone else. I may have fun writing it, but I have more fun discussing it with other people who become as invested as I am. A lot of the time, I get surprised by things that make sense, but I never thought about. And all of my readers are beta readers in a sense. Because if something isn’t clear, they’re going to ask, and if they have to ask then I know I screwed up. They probably don’t even realize they’re gently helping me refine my storytelling style.
But the most important lesson I learned from all this is that we have to be willing to accept the type of writer we are. I don’t know why, but for the longest time, I refused to accept my own writing as something that might have merit. Maybe that’s the real reason I fear sharing the link? Not because I use a game to make pictures for it, but because I’m still hiding it when I shouldn’t. I’m quite proud of what I’ve done with it so far, and I will be doing it more justice with the current project once it’s out.
So here they are. My main story blog is called Ruin. That’s going to be the name of the book series as well. Though I’ve been working on the blog for a while now, I’ve only got two stories on it so far. The first was the short story Michael and Edith which started it all. The second, which I have just finished this week, is Paula’s story. It’s 40 some chapters plus two “intermissions” (which are two other short stories tossed in) and really the rough draft of my novel, so please forgive the sometimes sloppy writing but I hope you enjoy the pictures. 🙂
Laura Rae Amos
May 2, 2011 at 9:43 am
Yay for your “coming out” day! I’m so proud of you all for owning it (it helps me feel a little less odd – since I don’t think I ever really kept mine a secret, lol!) 🙂
Ruin is pure brilliance! Even though I know the Ruin novels are going to be more full and detailed and amazing, the online version still holds a special place for being what it is, which is something unique and perfect in its own way.
And I just adore Sim-illustrated stories! If that makes me weird, then so be it! There’s an amazing community of truly gifted storytellers out there, and I don’t think I’ll ever want to stop being a part of that. And you’re spot on about there being so much to learn about sharing stories online!
Yay, can we make this “come out as a Sim-storyteller week”? 😉
N.M. Martinez
May 2, 2011 at 5:19 pm
Haha, a coming out day. I like that. Yes, we can make a week of it. My next post is going to be somewhat on this topic as well most likely.
And awww Laura. You make me get a lump in my throat talking like that.
But I agree, there are a lot of amazing people I have met who share their stories whether they’re writing about the game or just using the game with their original stories. I wouldn’t want to quit either because it’s fun, and that is the most important part of it.
J A Murphy
May 2, 2011 at 12:23 pm
And everything you have said is exactly why you will succeed. I wish I had your positivity, talent and courage, Nina, they are rare gifts.
N.M. Martinez
May 2, 2011 at 5:23 pm
Aw Judi, thank you. I’ll share some with you because I do believe in you too you know.
Cathryn Grant
May 2, 2011 at 6:27 pm
Very well put, and exactly what I needed to read at this moment in time. Especially this:
Just write. I used to wait for inspiration to hit me, but now I have a bag full of tricks. The main one is just sitting down to write, even if I am just going to write about what I want to write that day. And my writing is better for it.
N.M. Martinez
May 2, 2011 at 9:26 pm
Thanks Cathryn, I’m glad I could help even if just a bit.
You know what else helped me today? Andrew Mocete’s most recent post here. As I see it, my writing is all part of building my trust too, so that’s incentive to write more.
Karyn Gerrard
May 3, 2011 at 6:23 am
Well put in so many ways. And Yay for coming out. I esp. love points 2 and 5, credos I live by. Just keep writing, and we are all such diverse writers, have our own style, working and writing in different genres, that is so cool.
Also support. I was always a big believer in commenting on people’s stories. I know what it has done for me.
‘I refused to accept my own writing as something that might have merit.’
I still struggle with this one, it is a constant battle, but I am getting better.
I am proud of what all of the sim storytellers/writers have accomplished. And the fact we are branching out in so many ways, shows what a great tool it really is.
All the best for your series, It will be fantastic.
N.M. Martinez
May 3, 2011 at 8:18 am
Thank you Karyn, not just for your comment, but also all your support and your friendship over the years.
It is so hard to accept our writing, isn’t it? At least I feel it is. While I’m so proud of this entry and the matching one on the story site, I still feel squimish about it. But it’s how I’ve built my cred so far and how I’m going to do so.
Thanks, Karyn.
Cooper West
May 3, 2011 at 7:19 am
I had never heard of this before; it’s a great concept! I will actually pass this on to my friends in the Digital Humanities, who are interested in new concepts of storytelling and composition.
I’m so honored that my post was encouragement for you to “come out.” I think the more of us take ownership of our interests and writing processes, the more accepted they will become. Thanks for being a part of that!
N.M. Martinez
May 3, 2011 at 8:22 am
Thanks. Oooh, I love the sound of Digital Humanities. Is there a place where I can find out more?
And thank you for writing such a thoughtful and encouraging post. I agree. There are many different forms of storytelling and there isn’t one right way to do it. I refuse to believe that. I’m interested in stories and I’ll give any format a read/listen/watch.
Laura Rae Amos
May 3, 2011 at 12:49 pm
Was doing a little research on our scandalous Sim-habit, lol! I think I might write up my own little spin-off post on Sim-storytelling and what it is, and how it’s done.
Did you know we’re called Machinimists? People do this mostly in video form, with all kinds of different games. The difference here is that we use game stills and tell the story in written fiction, rather than video and voice-overs.
We’re also called “fan laborers”, because of the copyright infringement that would happen if we tried to publish our pictures for money.
Point being, this is something that people do, just to confirm the fact that we don’t really need to hide it, or be ashamed or squeamish about it. Sure, maybe it’s just dorky people like us who do it, but still, when have we ever been ashamed of our dorkiness? lol! 😀
N.M. Martinez
May 3, 2011 at 12:57 pm
I love it! You so should do a proper write up for it for the “some out as a sim story teller week.”
I’ve heard of machina, but assumed it was pretty much just video and such. And some of that stuff has taken off. Like Red V. Blue. That was a huge thing not too long ago among us anime convention fans.
But it makes sense that that’s what we’re basically doing. So it’s not so weird and some people have made a leap to higher places with it.
Laura Rae Amos
May 3, 2011 at 1:07 pm
Ha, or maybe we’ll make it “come out as a Sim-storyteller month” so I have some more time to prepare it, lol!
I have a couple other big blog posts in the works first (and OMG, coming out as a soon-to-be indie author is just as nervewrecking!!!), then I’ll do this one next. This will actually be a nice follow-up to my other “coming out” post, because I also wanted to talk about how the Sim-storytelling community influenced my desire to go indie!
Penciling it in! 😀
N.M. Martinez
May 3, 2011 at 5:25 pm
lol, we can do a month. Man. We should have planned this out. *taps pen on clipboard*
Oh well. I look forward to your posts! Yay!
Amy Rose Davis
May 3, 2011 at 8:53 pm
Oh my gosh, Nina–I’m such a dork! I didn’t realize that Ruin blog was YOU! I saw the occasional click to my blog from that site, and I finally went there just yesterday or the day before and read one of your stories. Wow! Good stuff!
And I love your list of stuff you’ve learned. The positivity thing–that’s hard for me. I’m such a WYSIWYG person that I just angst all over the place when I need to. I’m not very good at being positive when I’m feeling grouchy, although I am getting better and just being quiet during those moments. 🙂
I’m glad you came clean. 🙂 Look forward to reading more of your stuff!
Amy
N.M. Martinez
May 3, 2011 at 9:26 pm
Can I just say– PHEW. Haha. I figured you wouldn’t know it was me unless you clicked the “about author” page, and even then you probably wouldn’t make the connection. So I figured linking your story wouldn’t really out me.
The positive thing is difficult. Over the past couple of years I have learned to stay positive or stay quiet. It’s a muscle just like any other really. And when I’m grouchy, I admit I’m grouchy and take time off. Eat some chocolate. Play with office supplies. Pamper myself like I’ve done something good, lol.
Thank you, Amy, for your support.
Amy Rose Davis
May 3, 2011 at 10:14 pm
I had no clue… There was something sort of familiar about the style of writing, but I couldn’t really place it. I flit about to so many blogs that I just figured I’d been there before and didn’t remember. You disguised yourself well! 🙂
Oh, can I add one to the grouchy list? I watch YouTube videos as if I’ve already been productive. Which I rarely have. Guess what I did today? Let’s just say there are a lot of fake talking animals out there…..
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A.M. Harte
May 6, 2011 at 11:41 am
Writing my own online serials has definitely improved my writing a hundred-fold. And I’m a huge supporter of the webfiction crowd, so you have my vote in this 🙂
Speaking of, I don’t see Ruin listed on http://webfictionguide.com/ ?
N.M. Martinez
May 6, 2011 at 12:01 pm
You know, I have been meaning to add myself to that forever. I’ve known about it for at least a year and even registered! But I was too scared to do it.
But I will be adding myself now.
*vroom vroom* (sound of my off road vehicle) What’s life without some experimentation?
Choco
May 6, 2011 at 2:27 pm
Hi Lunar. I found my way here via Laura’s blog. So glad I did too. I love this advice. I think having read so many great writers’ blogs has intimidated me. I’ve read some of your posts but in random order. I don’t want to “ruin” it for myself when I get the chance and start from the beginning (sorry for the bad pun. =P) I’m always looking for inspiring advice about writing so this is very helpful.
I’m also happy with whoever comes to my site, even if I’m aware that it’s not that much. the fact that people have commented and enjoyed reading the posts tickles me pink. Even more so when they actually go back and link me. Makes me think I’m doing something right. I love what you said about consistency too. It makes me think that is another form of integrity from people who love your work.
N.M. Martinez
May 8, 2011 at 1:44 pm
Thanks, Choco. Yeah, it can be discouraging. I remember when I first saw Laura’s blog. She’s embarrassed now by the stuff she wrote a couple of years ago, but I was amazed and intimidated.
But you know, we all have to start somewhere. I didn’t exactly like what I wrote back in the day, (Back on my Sims 2 blog), but it was a necessary step.
And your last point, oooh yes. Integrity is a good word for it. Because that is exactly what it is. A lot of writers I’ve come across in the community are great and gather a large following, but they’re flakey and they disappear sometimes before a story is done. Always being consistent lets people know they can trust you.
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bex
May 10, 2011 at 12:57 pm
These are really interesting findings. I have to say, I admire the dedication you’ve put into this. I fall so easily into the “i’m not feeling it, so I’m going to wait it out” trap. It’s really encouraging that you’re able to get around that and still produce quality material. Good for you!
N.M. Martinez
May 10, 2011 at 5:10 pm
Thanks, Bex. It’s very easy to do something else when we feel that way. I’ve fallen into that trap so often myself. But I find if I sit down to write a little, I end up finding the way I want to go and getting excited. It’s like taking a walk. I hate the start but by the end I’m glad I went out. 🙂
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